Tag Archives: Pathfinder

Creating Great Monsters

Just wanted to take a quick break from putting it all together and write a post about creating interesting monsters. One of the major trends that I see in monster creation, and therefore overly used and trite, is the interesting … Continue reading

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Creating Great Adventures – Part 11a: putting it all together

OK so I have been taking a lot of time putting out DM/GM tips, I think its time to take a breath and lets try and tie some of these tips together into a sample adventure so we can peer … Continue reading

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Creating Great Adventures – Part 9: Great GM Tools

Now that I am getting into things like handouts, I thought it would be a good idea to talk about all of the tools that I use when I roleplay. The first tool that I use is d20Pro. I was … Continue reading

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Creating Great Adventures – Part 8: The power of handouts

I have found from GMing over the years that people are very visual creatures. When someone sees a picture of something it helps drive home its reality. I guess that is why Comics are so popular. The drawings of the … Continue reading

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Creating Great Adventures – Part 7: Managing Long Term Campaign Plot Points

We all have these amazing campaigns in our head. We imagine them to be spectacular, and oh how my players will be wowed! But sometimes they fail to live up to our expectations because we find it hard to determine … Continue reading

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Creating Great Adventures – Part 6: Handling the Passage of Time

One of the things that really bugs me in running a campaign is that a party can go from 1st level to 10th level in a month of game time. Since most people play their games in real time, I … Continue reading

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Creating Great Adventures – Part 5: Creating a great background story

Many GM’s start out an adventuring party with the familiar “You all met in a tavern” type scenario. It’s perhaps the most overused theme in history! I think the reason it comes up so often is that many GM’s do … Continue reading

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